Since the 1971 smash hit The Oregon Trail, the telling of history through computerized games has become a global phenomenon. Video games are a ubiquitous feature of modern life, with the number of gamers worldwide expected to reach over three billion by 2023. In this class we examine the ways in which history has been presented, contested, and revised through the medium of video games. We also investigate how historical processes shape the production of video games, and the impact of games on how history is taught, consumed, and learned in the twenty-first century. Moving between simulation, storytelling, and historical study, this course traces a loose chronology of historical video games from the early 1970s to the present.
History Through Gaming
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